Cat Pixel Art

Kyle McArthur - The Process of Pixel Art Animation: A Beginner's Guide

Walks through making a simple pixel-art platformer run cycle in Aseprite, using a finished character sprite as the baseline. Covers workspace setup (labeled layers, constant reference, ground line, low-opacity ghost), then blobbing body parts, mocking the motion with rough shapes, onion skinning, and playback at intended size before coloring and detailing last. Does not teach animation theory.

kylemcarthur.com

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